//Color만 받는 shader만들기 Shader "Custom/MyShader" { Properties { //속성 4개 RGB, 밝기 _Red("Red", Range(0, 1)) = 0 _Green("Green", Range(0, 1)) = 0 _Blue("Blue", Range(0, 1)) = 0 _BrightDark("Bright & Dark", Range(-1 , 1)) = 0 } SubShader { Tags { "RenderType" = "Opaque" } CGPROGRAM // Physically based Standard lighting model, and enable shadows on all light types #pragma surface surf Standard fullforwa..